Common Attack Pattern Enumeration and Classification
A Community Resource for Identifying and Understanding Attacks
The adversary modifies state information maintained by the target software or causes a state transition in hardware. If successful, the target will use this tainted state and execute in an unintended manner.
State management is an important function within a software application. User state maintained by the application can include usernames, payment information, browsing history as well as application-specific contents such as items in a shopping cart. Manipulating user state can be employed by an adversary to elevate privilege, conduct fraudulent transactions or otherwise modify the flow of the application to derive certain benefits.
If there is a hardware logic error in a finite state machine, the adversary can use this to put the system in an undefined state which could cause a denial of service or exposure of secure data.
This table shows the other attack patterns and high level categories that are related to this attack pattern. These relationships are defined as ChildOf and ParentOf, and give insight to similar items that may exist at higher and lower levels of abstraction. In addition, relationships such as CanFollow, PeerOf, and CanAlsoBe are defined to show similar attack patterns that the user may want to explore.
This table shows the views that this attack pattern belongs to and top level categories within that view.
The adversary needs a data tampering tool capable of generating and creating custom inputs to aid in the attack, like Fiddler, Wireshark, or a similar in-browser plugin (e.g., Tamper Data for Firefox).
This table specifies different individual consequences associated with the attack pattern. The Scope identifies the security property that is violated, while the Impact describes the negative technical impact that arises if an adversary succeeds in their attack. The Likelihood provides information about how likely the specific consequence is expected to be seen relative to the other consequences in the list. For example, there may be high likelihood that a pattern will be used to achieve a certain impact, but a low likelihood that it will be exploited to achieve a different impact.
A Related Weakness relationship associates a weakness with this attack pattern. Each association implies a weakness that must exist for a given attack to be successful. If multiple weaknesses are associated with the attack pattern, then any of the weaknesses (but not necessarily all) may be present for the attack to be successful. Each related weakness is identified by a CWE identifier.
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